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LUSHI LIUArtist & Scholar

An Entangled World

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ARTIST / ART PRACTICE / BECOMING MUSHROOM

BECOMING MUSHROOM

An Immersive, Intra-active Installation · 2025

01 / AN INVITATION TO BECOME

Why not become
a mushroom?

But how does one become a mushroom?

Welcome underground.

Welcome to a world of darkness, dampness, tangled roots, and invisible connections.

Welcome to Becoming MushRoom.

Although we are meeting through a screen, separated by pixels rather than connected by wires, I warmly invite you to join us in becoming mushrooms.

Not simply to observe them.

Not merely to imagine them.

But to become with them.

🍄

02 / FROM CLASSROOM TO UNDERGROUND

From classroom
to underground.

What was once a classroom became something else.

On 2 April 2025, we transformed the Art Studio at the Fitzwilliam Museum, Cambridge, into an underground fungal world.

We dismantled the tabletops, rearranged the furniture, and reconstructed the space into a maze.

Rather than simply decorating the classroom, we dismantled and reassembled its existing structures, cutting the educational space itself together apart with the installation.

Soil, moss, decaying wood, and living fungi entered the museum.

A classroom became a place to crawl, touch, listen, and connect.

Welcome to our underground.

01 / Before — the classroom
02 / After — the underground
FILM The Making of MushRoom

03 / TOUCHING, SENSING, BECOMING

What happens
when we touch?

Becoming MushRoom · Installation view
Touch, living fungi & light

A hand reaches out.

But where does the touch begin?

In the skin?
In the wire?
In the fungus?
Or in the flickering light and emerging sound?

Through Arduino, Playtronica, LED lights, and living fungi, touch unfolds across bodies, materials, and electronic systems.

Light flickers. Sounds emerge. Bodies move.

The boundaries between touching and being touched are not always so easily drawn.

Rather than simply connecting already separate entities, these encounters continually reconfigure how bodies, technologies, and fungal life become perceptible.

Through these ongoing intra-actions, phenomena take shape, as boundaries and differences are continually enacted — cutting together-apart, with and through others.

Light & projection
Bodies, materials & technologies
FILM Touching, Sensing, Becoming

04 / PROJECT INFORMATION

Becoming MushRoom

Type
Immersive Interactive Installation & Participatory Workshop
Venue
Fitzwilliam Museum, Cambridge, UK
Date
2 April 2025
My Role
Concept Development, Interactive Visual Design, Arduino & LED Programming, Exhibition Photography

Collaborators

Yuanting Qiu — Team Lead
Kevin Lim — Audio Technology
Lushi Liu — Visual Technology
Sandy Yang — Spatial Design
James Norton — Spatial Design

My Contribution

As part of the collaborative MushRoom team, I contributed to the conceptual development of the installation and designed and programmed its interactive visual system.

Using Arduino and LED technology, I developed touch-responsive lighting interactions that allowed participants' physical gestures to transform the visual environment.

I also documented the installation through photography, capturing the interactions between bodies, materials, and technologies.

Photo credits (MushRoom exhibition below): Lushi Liu